Grimm and Grisly
There’s a lot that goes into making your characters for Wizard!
Aspect Symbols are one of the most important things simply because without aspect symbols, you cannot do any magic.
Creating spells is fairly easy. Pick your aspect symbols, think up a feasible spell, and so longer as you make the roll, the spell is yours. Of course, it must be a feasible spell. You can’t pick Cradle and Anvil as your symbols and then try to make a spell to control water. Feasibility varies among GM’s though so you do need to be with your campaign’s GM for making spells.
The Character Sheets are fairly self-explanatory. For a more detailed discussion of the sheets, follow the link. The Optional Character Information page is devoted entirely to optional information that you can use in making your characters.